UNLEASH YOUR INNER VIKING RAGE
Prepare to dive into intense combat, atmospheric storytelling, and a richly detailed norse world.
HELLHEIM: A NORSE SAGA
Prepare to dive into intense combat, atmospheric storytelling, and a richly detailed norse world.
HELLHEIM: A NORSE SAGA
Iniciaste sesión como:
filler@godaddy.com
Life Counter Studios is a video game development company dedicated to creating narrative-driven experiences and exploring immersive new ways of storytelling through games. Founded with a passion for innovation and creativity, the studio aims to push the boundaries of traditional gaming and deliver unique, engaging experiences for players.
Life Counter Studios is the vision and creation of a single developer, Daniel Vergara. With a background in game design, Unreal Engine, pixel art, and 3D modeling, Daniel brings a wealth of skills and a deep understanding of the gaming industry to the studio. His commitment to quality and his love for storytelling drive the creation of each project, ensuring that every game released under the Life Counter Studios banner is a labor of love and dedication.
At Life Counter Studios, the mission is clear: to craft games that resonate with players on a deeper level. By focusing on compelling narratives and innovative storytelling techniques, the studio strives to create experiences that are not only entertaining but also thought-provoking and memorable. Whether it's through rich, detailed worlds or emotionally charged storylines, Life Counter Studios is committed to leaving a lasting impact on the gaming community.
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Experience early gameplay from Hellheim: A Norse Saga. Join Einar, a fallen Viking warrior, as he battles enemies and unravels the mysteries of Helheim. Brace yourself for an immersive Norse adventure like no other.
I'm working on all the development of my game Hellheim: A Norse Saga, this is a little glimpse of how the process is going, I hope you like it!
This is the first gameplay trailer for "Hellheim: A Norse Saga". I will be announcing its release date soon.
I'm Daniel, a video game developer / designer with experience in Unreal Engine and project leadership.
A game developed in 4 days for the 2020 Game Jam #Stayathome, representing the issue of informal work.
El Tiempo (Colombia)
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